Legends Of Therus

Adventurer's compendium: entry 6

Dear adventurer.
We had made it out into the light ouside, into a strange semiciruclar area of scorched earth with a sheer drop on the otherside.
We saw a strange living tree which we realised was a mimic but we were in too much of a rush to take much notice.
There was an earth bridge leading away from where we were, leading over the cliff. We ran. I tripped. The monsters got close. My goose was cooked.
Then the ranger, thinking quickly, tied a rope to an arrow and fired it down beside me while the warrior and the cleric broke the bridge.
I fell in free fall towards the sheer fall and swung towards the cliff with the rope. It was exhilarating! The monsters fell to their deaths!
Soon I was up on the small island of earth which had been created by the falling bridge. We realised that in front of us was a large circular metal door with the image of a tree emblazoned on it.
We looked back to the mimic and I called out to it in all of my languages. It responded in an ancient dialect of Celestial, I could hardly make it out. The cleric then used the spell comprehend languages to understand it, and we asked for its help.
But before we could talk much, it shouted out “Spider!”. The spider from the cave had somehow not died from the fall and was crawling back up the cliff, just ready to strike! But we had it by surprise now! We were all on it in second, it even lost a few eyes from some magic missiles! In the end, the mimic turned into a dragon and smashed the spider off of the cliff and we didn’t hear from it again.
Then the mimic came over to us and turned back into its tree form. We asked it to try to open the door and it did!

And what did we find? TREASURE! Tonnes of it! We gave some to the mimic to thank it for helping us (it eats treasure, how bizarre!). Then there was a teleportation orb in the treasure room so we used it.
And where did we end up? the magical statue that I was looking at earlier!
As it turns out, it was a statue of the orcish warrior, Denzel, that we met in the cave. It was put there by his father to mark the sadness at his disappearance.

Adventurer's compendium: entry 5
A challenger appears...

Dear adventurer.
The the statue as it turns out was a warrior from the old province of Rotoria! He had been trapped as a statue by a litch (the spirit which left the summoning orb) for 1000 years, since before the cataclysm! We agreed that we needed each others help to escape since the door had been closed behind us so we pressed on.
In the first room we found there was a thin layer of water on the ground and a pond of slime in the center with a wisp floating around the top.
When we walked into the room several water elementals appeared! We quickly dispatched most of them but the wisp did something strange, it bounded off of the slime causing it to pulse with a slight glow. We decided then it was a good idea to kill the wisp and as soon as we did a door opened on the other side of the room.
And then, to our horror, the slime started to climb out of the pond. We decided then that this fight was not worth our time so we all decided to run. Now we were being chased into the next room by the last water elemental and a giant gelatinous blob! Intense!
We entered a short corridor. We could see light. But three hobgoblins blocked us in! We decided to run forward and dodge passed them! But first we saw a spider on the roof. We tried to knock him off with an arrow. But it didn’t work so we moved on.
Two of us made it passed the hobgoblins with little effort but the old warrior and the cleric had trouble so we had to stand and fight. We managed to knock them out of the way and we ran out into the light.

Adventurer's compendium: entry 4
in the cave

Dear adventurer.
Continuing on from the last entry, we were walking through the cave.
Then surprise! Three goblins jump out of nowhere! I didn’t notice them until they were already on us, but my seasoned companions seemed to be on them in seconds, I didn’t even get to kill any of them! But to be fair, they saved my ass.
So we ventured on. We came to a dead end. I had read about things like this before though so I had the idea to search for a hidden door. What do you know?! I found one! and I was able to use my walking stick to lever it open!
It lead to a strange alter, in a dark room with a statue behind it. I could feel the necromantic presence from outside but where else would we go?
When we went inside we could see that there were small rivers behind the alter. As soon as we stepped inside, three living skeletons rose out of the water! Quick as a flash, the cleric steps up and turns two of them, one simply crumbled into dust at his feet and the other collapsed with a quick smack from my walking stick. This left just one skeleton, but after an arrow, a smack from my stick, and bludgeoning from the cleric it fell.
Then we noticed a summoning sphere on the table. I wanted to investigate but the ranger had other ideas, he tried to smash it and nearly succeeded! We tried to hold him back but that was a mistake (it was also unsuccessful). A dire wolf quickly apparated from the orb and we decided it was time to smash the orb.
When the orb was smashed a spirit appeared to fly out of it and explode. The dire wolf got thrown back onto it’s side. We then took the chance to electrocute, shoot and arrow into, and bludgeon this prone animal to death.
Then we noticed that the statue had come to life!

Adventurer's compendium: entry 3
We finally set off for the north...

Dear adventurer.
Today we finally left Selcrease. We started north towards the cave that supposedly held this vast store of treasure.
It was a long walk of scenic countryside and open landscapes. On the way, the ranger told us of the strange things he had seen and heard the night before.
He told us that during the night, he said he heard howling and saw a great flash of red to north, exactly in the direction we were going in!
And when he questioned the innkeeper, she told him that when that she had been up north and saw things… There was a hell hole (what is a hell hole? this will take research) and a very large beast seemed to appear from this hell hole. Time for some adventure!
We eventually reached the chasm. We traveled through it without a problem.
Then we found the mouth of the cave. Now this is the adventure I was looking for!
We crept through the cave, there was an electricity in the air, a silence.

Adventurer's compendium: entry 2

Dear adventurer.
Today I spent a bit more time exploring the town. There isn’t very much to see to be fair. There is a very interesting statue in the middle of the town. I decided I would investigate this because it looked like a warrior and I thought it could make good for my compendium entry. I went to the town library to investigate, the staff was friendly and helpful. I was shown an old tome which held mention of the statue and the treasure of legend.
Unfortunately, the tomb was quite old and little of it was still legible. I did pick out three things in particular. “Vault”, “Orcish warrior”, and “Rotoria”. I remembered that Rotoria was a province in the world before the cataclysm. These things puzzled me but as an adventurer I had to find out more.
Then I looked around the statue. I could sense a feeling of magic around a pedestal next to the statue itself. How intriguing! I searched around it but it was unfruitful.
While I researched, my companions decided to find out more about the local area in order to make better our chances of survival.
They found out that to the north there were giant wolf creatures which were attacking at random. Sounds like an adventure!

Adventurer's compendium: entry 1
The quest begins

Dear adventurer.
I arrived at the town of Selcrease today. It seemed like a pleasant surrounding, small town with farms and such. They dislike outsiders though so don’t try to buy anything unless you want to be ripped off. Luckily for me, I befriended a local healer, Terra. The locals love this fellow, so when they saw me buying him a drink they softened to me.
As it transpired, he goes on pilgrimages around the local landscape. This, as an adventurer, peaked my interest. I had to find out more so I pressed on with the conversation. Throughout the evening, I found out about a local legend of treasure to the north. I managed to convince this healer to come with me in search of adventure!
However, a scholar and a cleric wouldn’t last very long in a fight so we needed to find someone stronger. Luckily for us, we found a well equipped ranger, thorn, in our midst and the promise of treasure seemed to draw him in.
I spent the night in the local inn. It was good for the price but it was nothing special. I had a small room with an uncomfortable bed, but what do you expect.

Day One
Welcome To Legends of Therus.
A blog for your campaign

Welcome to the land of Therus!

An ancient land who’s history spans eons, and has persisted through great wars, calamities and even the End of Days itself! The land is ripe for exploration. Now go forth, find what mysteries and adventure await. And forge your name into a Legend.

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